﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Game
{
    public class ResPath
    {
        public static readonly string PrefabPath = "Prefabs/";

        public static readonly string BlockerPath = PrefabPath + "Blocker";
        public static readonly string Item0Path = PrefabPath + "Item0";
        public static readonly string Item1Path = PrefabPath + "Item1";
        public static readonly string Item2Path = PrefabPath + "Item2";
        public static readonly string Item3Path = PrefabPath + "Item3";
        public static readonly string Item4Path = PrefabPath + "Item4";
        public static readonly string Item5Path = PrefabPath + "Item5";


        public static readonly string DataPath;

    }
}
